Approved
by the International Carrom Federation & Adopted
by the All India Carrom
Federation
I. STANDARD EQUIPMENT
The
term Standard Equipment shall mean and include the following
:
A.
Carrom Board
B. Carrommen
C. Striker D.Table or Stand
E. Stool or Chair
F. Powder
G. Nets
H. Light
A. CARROM
BOARD
A.1
Playing Surface
The playing surface of the Carrom Board should be of plywood or of any
other wood equally smooth and be of not less than 8 mm in thickness and
of a minimum of 73.50 cm and a maximum of 74 cm square with its surface
completely smooth. A Carrom Board shall be able to have at least three
and a half runs of a normally smooth striker of 15 gms weight, when struck
with the maximum force, from one of the base lines, to the opposite frame
of the Carrom Board.
A.2 Frames
Adjoining the playing surface of the Carrom Board there shall be wooden
frames with inside curved corners made of Rosewood or any other hard wood
with good resistance, with a minimum height of 1.90 cm and a maximum of
2.54 cm from the playing surface. The breadth of the frame shall be not
less than 6.35 cm and not more than 7.60 cm. Suitable bracings. shall
be provided underneath the playing surface and fastened with the frame.
A.3
Pocket
The pockets of the four corners of the Carrom Board shall be round inwardly
and not outwardly and be of 4.45 cm in diameter with admissible variation
of not more than 0.15 cm. The piece of plywood adjoining the corners of
the frame shall be cut off.
A.4
Base Lines
a) Two straight lines of 47 cm in length with admissible
variation of 0.30 cm equally distributed on all sides, black in colour,
shall be drawn on each of the four sides of the playing surface, parallel
to the frame on each side. The lower of these two lines, which shall be
between 0.50cm and 0.65 cm thickness, shall be 10.15cm away from the frame
and the other one 3.18cm away from the lower part of the base line.
b) The base lines shall be closed by circles of 3.18
cm in diameter at either end. Within this circle a portion 2.54 cm in
diameter shall be coloured in red. These circles shall be called base
circles. These shall be drawn so as to touch both the base lines and also
the upper base lines of the adjacent side when imaginably extended. The
distance between the base circle on one side and that of the other may
be 1.27 cm approximately.
A.5 Arrow8
Four arrows, black in colour, of not more than 0.15 cm thickness shall
be drawn at each corner of the Carrom Board at an angle of 45
degrees to any of the adjacent sides and each of them shall pass through
the gap between the two Base circles ~and point towards the centre of
the pocket leaving a clear distance of 5.00cm from the edge of the pocket.
The length of the arrow shall not exceed 26.70 cm. A decorative arch of
6.35 cm in diameter with a pointer at both the ends, drawn at the starting
point of the arrows leading towards the pocket, is permissible.
A.6 Centre Circle
Exactly in the centre of the Carrom Board there shall be a circle of 3.18
cm in diameter drawn black in colour with admissible variation
of 0.16 cm. It shall be called the centre circle and shall be coloured
in red.
A.7 Outer
Circle
A circle of 17.00 cm in diameter with the centre point of the Carrom Board
as its centre shall be drawn black in colour with admisible variation
of 0.30cm. It shall be called the Outer Circle. Any decorative design
in this circle is permissible.
B.
CARROMMEN
The Carrommen used
in play shall be of good quality wood and circular in shape. The diameter
of a Carromman shall not be more than 3.18cm and not less than 3.02 cm.
It shall be of not less than 0.70 cm and not more than 0.90 cm in thickness.
The edge shall be round and plain. The weight shall be not less than 5.00
grams and not more than 5.50 grams. Thus there shall be nine whites, nine
blacks and one red Carrommen, and they be uniform. The Carrommen shall
have a smooth movement in a flat position on the surface of the Carrom
&Board when struck by a striker of standard specifications.
C.
STRIKER
The Striker
shall be smooth and round with a diameter of not more than 4.13 cm and
weighing not more than 15.00 gms. A Striker made
of any material other than metal, with the specifications prescribed above,
may be used. A Striker, with metal fixed and visible to the eye shall
not be allowed. Engraved decent designs on the striker are permissible.
D.
TABLE OR STAND
The Table or Stand
on which the Carrom Board is placed for play shall be not less than 63.00cm
and not more than 70.00cm in height. The Carrom Board, when placed on
it, shall not be uneven or shake. However, padding below the Carrom Board
and/or the Table or Stand on which the Carrom Board is placed, may be
used to make the playing surface of the Carrom Board level and firm as
far as possible.
E.
STOOL OR CHAIR
The Stool
or Chair on which the player sits for playing shall be not less than 40.00
cm and not more than 50.00cm in height. The Chair, if used, shall be armless.
F.
POWDER
The powder
used shall be of high quality to keep the playing surface smooth and dry.
The powder shall
not be wet. Pouches/Containers filled with powder should be used to spread
the powder evenly over the playing surface.
G.
NETS
The pockets
shall be fully covered from beneath by nets fixed at the bottom of the
Carrom Board. Each net shall have the capacity of holding at least 10
C/m.
H.
LIGHT
The light
shall be hung/fitted at a convenient height above the Carrom Board so
that when a conical or square shade, preferably of metal, is used, the
light shall fall only on the Carrom Board including the frame. The shade
shall be one with the inner side completely snow-white. The bulb used,
preferably transparent white, shall be between 60 and 100 watts~ However,
the height of the light can be altered
at the request of a player in such manner that the naked light does not
strike the eyes of the player/s.
In these Laws, unless there is anything repugnant to
the subject or context, the terms given below shall have the following
interpretations:
1) Laws shall mean the Laws of Carrom.
2) a) Proper shall mean in accordance with the Laws.
b) Improper shall mean contrary to
the Laws.
3) C/B Shall mean Carrom Board
4) C/m shall mean Carromman/ Carrommen.
5) Board shall mean break to completion of pocketing
the last C/m of any player.
6) Break shall mean the first stroke of a board.
7) Finish shall mean the completion of the board.
8) Player shall mean a Carrom player
9) Placing shall mean keeping the penalty and/or due
C/m in a fiat position within the outer circle only by the player
permitted to do so as per Laws. The Queen and/or
jumped C/m shall always be placed by the umpire in the Centre Circle.
10) Pocketing shall mean putting C/m and or Queen into
the pocket by a proper/improper stroke.
11) Push shall mean a jerk or sudden motion of the elbow
of the playing hand instead of striking the Striker with the
tip of the finger.
12) Queen shall mean the red C/m.
13) Due shall mean pocketing the Striker with or without
C/m~
14) Penalty shall mean punishment for infringement or
violation of Laws.
15) Covering shall mean pocketing one of his own C/m
by a player in the same or immediate subsequent stroke, when
or after queen is pocketed~
16) Shot shall mean a pair or cannon.
a) Pair shall mean placing a C/m within
the Outer Circle near another. C/m and/or Queen in such a way that there
is space and the existing
C/m faces the general direction of a pocket.
b) Cannon shall mean placing a C/m within
the Outer Circle near another C/m and/or Queen in such a way that there
is no space and
the existing C/m faces the general direction of a pocket.
17) Thumbing shall mean taking a stroke with the thumb.
18) Turn shall mean the right to strike.
19) Chief Referee shall mean an official appointed to
administrate, supervise, control and give decisions on all matters referred
to him in the course of
a match.
20) Umpire shall mean an official appointed to supervise
and/or control a match.
21) a) Opponent in singles shall mean the player presently
not having his turn to play.
b) Opponent
in doubles shall mean the player sitting on the left and/or right side
of the player presently having his turn to play.
22) Hand shall mean the portion of the playing hand
from the fingers up to the wrist.
23) Finger shall mean the portion of the nailside of
a finger upto the second joint.
24) Imaginary Lines shall mean the lines drawn in extension
of the arrows between the Base Circles.
25) Stroke shall mean hitting the C/m by the Striker
directly or indirectly.
26)a) White Slam shall mean pocketing all the nine white C/m
and the Queen as per Laws in the first turn of play. It may also be called
Break to Finish.
b) Black Slam shall mean pocketing
all the remaining black C/m with or without Queen as per Laws in the first turn
of play.
NOTE:
Words implying singular shall include plural and words imply. ing
masculine shall refer to the feminine
also.
III.
SITTING POSITION
27)
In singles, the players shall sit opposite site to each other.
28) In doubles, the partners shall sit opposite to each
other, occupying all four sides.
29) Position adopted for sitting by a player before
taking his turn to strike may be changed at any time provided the chair
or stool on
which he is sitting is not lifted, moved and/or disturbed during his turn
of play.
30) a) During the board no part of the body of a player,
except the playing arm shall touch the Carrom Board, stand or table on
which
the C/B is placed.
b) However,
wearings/clothing, ring, bangles and/or watch worn by a player are exempted
during his turn of play, but these
should not touch the playing surface.
31) Use of any material to raise and/or adjust the
height of the seat is permissible after the completion of the board
only.
32) No part of the body, except the hand
of the player shall go beyond the imaginary lines of the arrows.
34) The stroke shall be made with the finger with or
without the support of other fingers.
35) Any hand may be used' in play.
36) While taking the stroke, the 'hand' may touch the
playing surface.
37) a) The elbow of the playing 'hand' shall not come
within the playing surface nor shall extend beyond the imaginary lines
of the arrow.
b) The
'hand' may, however, cross the arrow.
38) a) While making a stroke, taking support of the
Stool or Chair, Stand or Table of the C/B and/or keeping the legs on the
rim of the stand/table, by the player, is not permissible.
b)
However, hands may rest on his body and legs may rest on the rim of the
stool or chair, on which he sits.
39)
a) There shall be a toss by the Umpire at the commencement of each match.
The toss shall be by spin of coin or by means of calling
the C/m. The player/pair winning the toss, shall have the choice of side
or the option to strike first. Should the winner decide
to have the choice of side, he shall indicate
same
to the umpire, who shall instruct the loser to sit first.
b) In
doubles, the pair winning the toss shall have the option as above.
c) If,
however, break is chosen by the winner of the toss, the choice of side
shall lie with the losers, and the winner shall have to sit
first.
d) Once
the losers have sat down, they cannot interchange. This order of sitting
shall continue throughout the match.
41)
a) Before the break, the C/m are so arranged, in a flat position, that
the Queen shall occupy the Centre Circle and the rest of the C/m
are placed around the Queen in the first row keeping the Black and White
C/m alternately. In the second row, three white C/m
will form the shape "Y,' with the white C/m in the first row. The
remaining space is filled up by placing black and white C/m
alternately All C/m so arranged, should be in compact round, touching
each other, within the Outer Circle. A player may use
his fingers or striker to keep the C/m intact.
b) The
C/m should be arranged for the break with least possible loss of time
after each board.
42) Break is taken by a player who has chosen to strike
first.
43) The player who is to break shall have the white
C/m during that board leaving the black C/m to his opponent. The Queen
shall be the
common C/m.
44) Break is considered to have been made if the Striker
touches any of the C/m even slightly.
45) a) Break is not considered to have been made if
no C/m is touched by the Striker in its usual run or jumping out. In that
case, a maximum
of two more chances shall be allowed.
b) If
after permissible number of chances, no C/m is touched, the right to Break
shall be lost and the turn to play shall pass to the
opponent who shall have black C/m for play but no re-arrange-merit of
C/m already arranged, shall be permitted. The above
condition will prevail till the break is effected.
c) If
a player in his attempt to break, plays an improper stroke or pockets
his striker without touching any of the C/m, he shall lose
his turn. However, Due/penalty shall not be applicable.
46) The break shall be taken only after the Umpire calls
'Play' and the stroke shall be made within 15 seconds of such call. The
play shall
be deemed to have begun from the moment the Umpire calls 'Play'.
47) If the break is made before the Umpire calls 'Play',
all the C/m and/or Queen pocketed shall be taken out for placing and an
additional
C/m penalty or Due shall be declared.
player shall
lose his turn.
48)
As long as a player pockets his own C/m and/or Queen in accordance with
the Laws, his turn shall continue. Otherwise it shall pass
on to the opponent.
49)
a) i) In the first game the player who chooses to break the first board
shall have the white C/m. The turn to break shall pass alter nately
during the game.
ii)
In the second game the player who did not have the first turn to break
shall have his turn first.
iii) In the third game, the turn to break passes on
to the first player.
b)
In Doubles, however, the turn passes on to the player sitting to the right
hand side of the player who had his turn.
50) A player shall not take more than 15 seconds for
making a stroke from the moment the C/m/Queen/Striker has come to rest
and picked
up by the opponent and/or after observing the time limit for placing the
C/m and/or Queen and/or foregoing Due/penalty
C/m, if any.
51) If the turn is availed by a player who plays out
of turn, before the Umpire could control, the offending player shall lose
the board by
the number of C/m and Queen as are on the C/B. If the above remains unnoticed,
till the next stroke is taken, the turn shall be allowed
and the. next turn shall be as per Laws.
52) a) The player who completes
pocketing all his C/m first wins the board.
b) The
value/points are as follows:
i)
Queen : 3 points upto and including 21 points.
ii)
C/m : 1 point each.
53) a) The number of C/m of the opponent on the C/B
shall be the points gained by that player in that board.
b) The
player is entitled to be credited with the value of the Queen, only
if he wins the board.
c) The
player who loses the board is not credited with the value of the Queen,
even if he has pocketed.
And covered the Queen.
54) The player loses the advantage of getting the
credit of an additional 3 points for covering the Queen, once he has
reached the score of 22.
55) The maximum number of points that can be scored
in a board is 12 only. Any Due and/or. penalty C/m shall automatically
be written off.
56) a) A game shall be of 25 points or eight boards.
The player who reaches 25 points first or leads at the conclusion of
the eigth board shall be the winner of the game.
b) Up
to and including the pre-quarter final rounds, each game shall be decided
on the basis of eight boards. In case the score is equal at the end
of the eighth board, an extra board shall be played to decide the winner.
Before the extra board, there shall be a toss to choose break only.
57) All matches shall be decided by the best of three
games only
58) In Singles, the change of . by the players shall
be made in the opposite direction at the conclusion of each game.
59) In Doubles, the change of sides by the players shall
be made to the next right hand side, at the conclusion of each game.
60) a) In the third game for matches up to and including
Prequarter finals, the change of sides shall be made after the fourth
board or
after any player/pair has scored l3 points, whichever is earlier.
b) From
Quarter-Finals onwards the change of sides shall be made only after 13
points have been scored by any player/pair.
c) The change
of sides, remaining unnoticed by the Umpire or any player, shall take
place as and when noticed, but after completion
of that particular board.
61) The players shall not take more than two minutes to change
sides.
62) In general, any act of violation of Laws or anything
done contrary to what is stated specifically or implied (as understood
commonly) in these
Laws, shall be broadly classified as:
A)
Technical Foul
B)
Foul
A. TECHNICAL FOUL
63) a) Any act of violation of the Laws committed by
the player before the first stroke of his turn shall be deemed as a Technical
Foul.
A Technical Foul shall entail one C/m of the offending player being brought
out for placing by the opponent and his turn
shall continue.
b) Any act
of violation of the Laws committed by the player presently not having
his turn shall also be deemed as a Technical Foul.
A penalty shall be imposed as per Rule (a).
B. FOUL
64) a) Any act of violation of the Laws committed by
the player during or after the first stroke of his turn shall be deemed
as Foul. A Foul
shall entail one C/m of the offending player being brought out for placing
by the opponent and the turn to play shall be lost.
b) While
pocketing the C/m and/or Queen, if a Foul is committed, the number of
C/m and/or Queen so pocketed with an additional
C/m shall be brought out for placing and the turn of the player shall
be lost.
65) a) If a C/m and/or Queen jump out of the playing
surface, the jumped C/m and/or the Queen shall be placed by the Umpire
in the
Centre Circle, if space permits, covering it fully or the maximum portion
of it that is available.
b) If
both the Queen and a C/m jump In the same stroke preference shall be given
to place the Queen first, and the jumped C/m
shall be placed, touching the Queen, in the opposite direction of the
player presently having his turn..
c) If
both White and Black C/m jump in the same stroke, preference shall be
given to place the C/m of the player who made that
stroke first and the other C/m shall be placed, touching the first C/m
in the manner described in Rule 65(b)
d) If more
than 2 C/m jump in the same stroke, the placing of the first 2 C/m shall
be in accordance with Rule 65(b) and Rule 65(c).
The rest of the C/m shall be placed, touching the first 2 C/m, as far
as possible.
66) a) If C/m and/or Queen jump out and fall back on
the playing surface, the C/m and/or Queen shall be placed by the Umpire
in the
Centre Circle as per Laws. The position of the disturbed C/m, if any,
shall be corrected by the Umpire, as far as possible, at
his discretion.
b) If, however,
C/m and/or Queen jump out and fall back on the playing surface after hitting
the shade, bulb or light fittings, if shall
be considered to have naturally travelled. Disturbed C/m, if any, shall
not be rearranged.
67) If C/m and/or Queen stands on its rim, it shall
be allowed to remain as it is.
68) If two C/m and/or Queen overlap each other, they
shall be left undisturbed.
69) a) If the Striker rests on C/m and/or Queen, the
Striker shall be removed without disturbance to the C/m and/or Queen by
the Umpire.
If disturbed, the original position of the C/m and/or Queen shall be restored,
as far as possible, by the Umpire.
b) If this
happens at the mouth of the pocket and in the process of removal of the
Striker the C/m and/or Queen lose its centre of
gravity and fall into the pocket, they shall be deemed to have been pocketed.
70) a) If C/m and/or Queen rest on the striker, the
Striker shall be removed by the Umpire by lifting~ the C/m and/or queen
and replacing
them, as far as possible, in the position where they would rest if the
Striker was not there.
b) If, however,
this happens at the mouth of the pocket and it the process of removal
of the C/m and/or Queen, the Striker loses its
centre of gravity and falls into the pocket, it shall be deemed to have
been pocketed. A penalty shall be declared to be imposed
as per Laws.
71) If a C/m resting perilously at the mouth of the
pocket and actually falls into the pocket for any reason, it shall be
considered to have
been properly pocketed.
72) a) If in a proper stroke a player pockets his Striker
alone, his turn shall be lost and one of his C/m will be taken out as
penalty by
his opponent for placing. Such penalty C/m shall be called Due.
b) If this
happens before any of his C/m is pocketed the penalty Due shall remain
outstanding and shall be taken out as soon as
it is available.
73) If a player pockets the Striker with his own C/m,
the number of C/m so pocketed, with a Due C/m, shall be taken out for
placing and
the player shall continue his turn.
74) If a player pockets the Striker with the C/m of
his opponent, the C/m shall be deemed to have been pocketed. The Due as
per Rule 72(a)
shall be taken out for placing and the player shall lose his turn.
75) If a player pockets the Striker with C/m of his
own and of his opponent, the number of his own C/m so pocketed, with a
due C/m shall be
taken out for placing by the opponent and the player shall continue his
turn.
76) If a player pockets the C/m of his opponent by an
improper stroke, the C/m so pocketed shall be deemed to have been pocketed.
The Due shall be taken out for placing by the opponent and the player
shall lose his turn.
77) a) If a player pockets his own C/m by improper stroke,
the C/m so pocketed with a Due C/m shall be taken out for placing by the
opponent and the player shall lose his turn.
b) If
a player pockets his own C/m with the striker by an improper stroke, the
C/m so pocketed with a Due shall be taken out for
placing by the opponent and the player shall lose his turn.
78) a) Due or penalty C/m shall be taken out for placing
immediately after being available, but only after the completion of the
stroke,
though it may be during the turn of the same player.
b)
i) In Doubles the Due and/or penalty C/m shall always be taken
out for placing by the player who is sitting on the right hand
side of the player having his turn at the time of availability
of C/m.
ii) If, however, during the turn of a player, he pockets the
C/m of the opponent with or without his C/m and the Due and/or penalty
C/m becomes available, the player himself shall takeout the C/m for placing.
79) a) If Due and/or penalty C/m is available for placing
but sufficient space is not available, the player who has to place the
C/m shall
be permitted to do so immediately after space becomes available.
b) In Doubles,
however, if the eligibility to place the Due and/or penalty C/m, has passed
on to the partner, the partner alone shall
have the right to take out and place the C/m.
80) If space is available for placing the Due and/or
penalty C/m, but the player who has to place the C/m~oes not desire to
risk a Foul,
he shall lose his chance to place and his claim for placing shall stand
forfeited.
81) If the space becomes available for placing the Due
and/or penalty C/m during the turn of the player, eligible to place, the
placing shall
be made immediately.
82) a) While placing the Due and/or penalty C/m, if
a player places his own C/m by mistake, it has to be rectified if pointed
out by the
umpire or the opponent. A Foul shall be declared as per Laws.
b) If not noticed
either by the umpire or the opponent before the next stroke is made, the
C/m so placed shall be regarded as valid.
83) If more than one C/m are to be placed by a player
as Due and/or penalty, the C/m available shall be placed immediately and
rest of the
C/m have to be placed as soon as available.
84) a) Placing shall be considered as complete once
the finger is removed from the C/m provided the C/m placed is inside the
Outer
Circle.
b)
However, while placing Duel penalty C/m holding of any other C/m and/or
striker is not permitted.
85) If a player places or moves the Due and/or penalty
C/m away from the Outer Circle, he shall he asked to place the C/m inside
the Outer
Circle. A Foul shall be declared as per Laws.
86) While placing the Due and/or penalty C/m the player
should not move any other C/m and/or Queen. The C/m so placed shall not
disturb any other C/m. If it so happens, the same shall be replaced by
the Umpire in the original position, as far as possible. A
Foul shall be declared against the offending player as per Laws.
87) A player may choose to forego the Due and/or penalty
C/m in toto only and not partially. Such decision shall be communicated
to the Umpire within 15 seconds, failing which the right to place the
Due and/or C/m shall be forefeited.
88) The time limit for placing Due and/or penalty C/m
shall be 15 seconds after the announcement made by the Umpire.
89) a) Due and/or penalty C/m cannot be set off against
each other.
b)
Due and/or penalty C/m shall not be placed covering the Centre Circle
wholly or partially. If placed, the player shall be asked
to rectify. A Foul shall be declared against the offending player as per
Laws.
90) In Doubles, a player shall not take out the penalty
and/or Due C/m for his partner, who has to place it. In case his partner
does not find the
required C/m in the pockets adjoining his side, he shall request the Umpire
to provide, specifying the colour and number
of C/m he needs for placing.
91) During the course of the Board, if a player gets
up from the seat during his turn or of his opponents turn, for any
reason, he shall lose
the Board with the number of his C/m and/or Queen lying on the Board.
If the score of the opponent is 22 or more he shall lose
the Board by the number of C/m only.
92) A player has the right to pocket the Queen and to
cover it provided a C/m of his own has already been pocketed.
93) The Queen shall be placed by the Umpire only in
the Centre Circle. While placing so, however, if shot is automatically
formed, it
cannot be altered.
94) a) If the Centre Circle is partially or completely
covered by other C/m, the Queen shall be placed so as to occupy most of
the uncovered
portion or in any position adjacent to the Centre Circle in such a way
so that it is not easy to pocket for the player having
his turn. The placing of the Queen by the Umpire, in such a situation,
shall be final.
95) a) If the Queen is pocketed before any C/m of the
player is pocketed, the Queen shall be taken out for placing and the player
shall lose his turn.
b)
If a player pockets the Queen, while there is a Due against him, the Queen
shall be taken out for placing and the player shall lose his
turn.
c)
However, if after recovery of Due and/or penalty, all the nine C/m are
on the C/B, a player shall have the right to pocket the Queen and to cover
it.
d)
If, at the break or in a subsequent stroke when all his nine C/m are on
the C/B, the Queen is pocketed along with the Striker, the
Queen shall be taken out for placing and a Due shall be declared. The
player shall lose his turn.
96) If the Queen is pocketed by a stroke and is not
covered, the Queen shall be taken out for placing. If not noticed by the
Umpire or
by the opponent, before the next stroke is made, the Queen shall be recorded
as properly covered.
97) a) If the Queen and the C/m of a player are pocketed
together in one stroke, the Queen shall be considered covered.
b)
However, at the Break and/or in any subsequent stroke, when all 9 C/m
of the player are on the C/B, if the Queen and one of
the C/m are pocketed together, the Queen has to be covered. If more than
one C/m and the Queen is pocketed together, the
Queen shall be considered covered.
98) a) If the Queen, C/m and the Striker are pocketed
together by a proper stroke the Queen and the C/m so pocketed with an
additional
one as Due, shall be taken out for placing and player shall continue his
turn.
b)
If the Queen, C/m and Striker are pocketed together by an improper stroke,
Queen and the C/m so pocketed with two additional
C/m as due shall be taken out for placing and the player shall lose his
turn.
99) a) If the Queen and the Striker are pocketed together
by a proper stroke, the Queen shall be taken out for placing by the Umpire.
An additional C/m shall be taken out for placing by the opponent and the
player shall continue his turn.
b) If
the Queen and the Striker are pocketed together by an improper stroke,
the Queen shall be taken out by the Umpire for
placing. Two additional C/m shall ~be taken out for placing by the opponent
and the player shall lose his turn.
100) a) While covering the Queen, if the Striker alone
is pocketed, the Queen shall be taken out placing. A C/m of the offending
player
shall be taken out as Due for placing by the opponent and the player shall
lose his turn.
b)
While covering the Queen, if the Striker alone is pocketed, by an improper
stroke the Queen shall be taken out for placing. Two
C/m of the offending player shall be taken out as Due for placing by the
opponent and the player shall lose his turn.
101) a) While covering the Queen, if a player pockets
the striker along with his C/m, the C/m so pocketed plus one C/m as Due
shall
be taken out for placing by the opponent. The player shall however, continue
his turn. If in the subsequent stroke no C/m of
the player is pocketed, the Queen shall not be considered to have been
covered and it shall be taken out for placing.
b) While
covering the Queen, if a player pockets his Striker along with his C/m
by an improper stroke, the C/m so pocketed plus
two C/m as due shall be taken out for placing by the opponent and the
player shall lose his turn.
102) a)While covering the Queen a player pockets the last C/m of his own
together with the last C/m of the opponent, he shall be awarded
3 points. If the score is 22 or more he shall win by I point.
b)
While covering the Queen, a player pockets the last C/m of his own together
with the last C/m of his opponent by an improper
stroke the opponent shall win by three points, if the score is 22 or more
he shall win by one point. if demanded, an additional
point for the improper stroke shall be awarded to the opponent.
103) a) While covering the Queen, if a player pockets
the last C/m of his opponent, he shall lose the Board by the number of
his C/m lying on the C/B
together with the points for the Queen. If the score of the opponent is
22 or more, he shall lose by the number
of C/m only.
b) While
covering the Queen, if a player pockets the last C/m of his opponent by
an improper stroke, he shall lose the Board by
the number of his C/m lying on the C/B together with the points for the
Queen. If the score of the opponent is 22 or more, he shall
lose by the number of C/m only. if demanded, an additional point shall
be awarded to the opponent.
104) a)If a player pockets the Queen along with his last C/m and the last
C/m of the opponent by a proper stroke, the player shall win the
Board by 3 points. If the score is 22 or more he shall win by I point.
b) If a player
pockets the Queen along with his last C/m and the last C/m of the opponent
by an improper stroke, the opponent shall win
the board by 3 points. If the score is 22 or more he shall lose by I point.
If demanded one additional point shall be awarded.
105) a) If a player pockets the last C/m of his own and of the opponent
by a proper stroke while the Queen is on the C/B, the opponent
shall be awarded 3 points. If the score is 22 or more he shall be awarded
only I point.
b)If a player pockets
the last C/m of his own and of his opponent by an improper stroke while
the Queen is on the C/B, the opponent
shall be awarded 3 points. If the score is 22 or more he shall be awarded
only I point. If demanded the opponent shall
be awarded I additional point.
106) a) If a player by a proper stroke pockets the last
C/m of the opponent when the Queen is on the C/B, he shall lose the Board
by the number of
his own C/m lying on the
C/B together with
the points for the Queen. If the opponents score is 22 or more he
shall lose by the number of C/m only.
b)If a player pockets
the last C/m of the opponent by an improper stroke when the Queen is on
the C/B, he shall lose the Board by
the number~ of his own C/m lying on the C/B together with the points for
the Queen. If the opponent score Is 22 or more he shall
lose the Board by number of C/m only. If demanded, the opponent shall
be awarded one point in addition.
107) a)If a player pockets his last C/m by a proper stroke leaving the
Queen on the C/B, he shall lose the Board by 3 points. If the opponents
score is 22 or more he shall lose by one point.
b)
If a player pockets his last C/m by an improper stroke leaving the Queen
on the C/B, he shall lose the Board by 3 points. If the
opponents score is 22 or more he shall lose by one point. If demanded,
the opponent shall be awarded one additional point.
108) a) If a player pockets his last C/m along with
the Striker leaving the Queen on the C/B, by a proper stroke, he shall
lose the Board
by 3 points. If the score of the opponent is 22 or more, he shall lose
by one point One additional point shall be awarded if
demanded by the opponent
b)
If a player pockets his last C/m along with the Striker leaving the Queen
on the C/B by an improper stroke, he shall lose the Board
by 3 points. If the score of the opponent is 22 more, he shall lose by
one point. If demanded the opponent shall be awarded
two additional points.
109) a) If a player pockets the Queen, his last C/m,
the last C/m of his opponent by a proper stroke together with the Striker
the player
shall lose the Board by 3 points. If the score of the opponent is 22 or
more, he shall lose by one point. One additional point
shall he awarded if demanded by the opponent.
b)
If a player pockets the Queen, his last C/m, the last C/m of his opponent
together with the Striker by an improper stroke, the player
shall lose the Board by 3 points. If the score of the opponent is 22 or
more, he shall lose by one point. If demanded, the opponent
shall he awarded two additional points.
110) a) If a player pockets the last C/m of his own
and of his opponent together with the Striker by a proper stroke he shall
lose the Board by
one point, if the Queen has been covered by him. One additional point
for thepocketed Strikerer shall be given if demanded
by the opponent.
b)
If a player pockets the last C/m of his own and of his opponent together
with the Striker by an improper stroke, he shall lose the
Board by one point, if the Queen has been covered by him. Two additional
points shall be awarded if demanded by the opponent.
111) a) If a player pockets the last C/m of his opponent
along with the Striker leaving the Queen on the C/B by a proper stroke,
he shall lose
the Board by the number of his C/m lying on the Board plus the value of
the Queen. If the score is 22 or more, he shall lose
by the number of C/m only. One additional point for the pocketed Striker
shall be awarded if demanded by the opponent.
b)
If a player pockets the last C/m of his opponent along with the Striker
leaving the Queen on the C/B by an improper stroke he
shall lose the Board by the number of his C/m lying on the Board plus
the value of the Queen. If the score is 22 or more he shall
lose by number of his C/m only. If demanded, the opponent shall be awarded
two additional. points.
112) a) If a player pockets the last C/m of his own
and of his opponent together with the Striker by a proper stroke, he shall
lose the Board by
3 points, if the Queen has been covered by the opponent. One additional
point shall be awarded if demanded by the opponent.
b)
If a player pockets the last C/m of his own and of his opponent together
with the Striker by an improper stroke he shall lose the
Board by 3 points, if the Queen has been covered by the opponent. Two
additional points shall be awarded if demanded by
the opponent.
113) If the Queen resting perilously at the mouth of
the pocket and actually falls into the pocket for any reason, it shall
be considered to
have been (duly) pocketed.
114)
A player shall not utilise the Due and/or penalty C/m to make a shot with
the Queen. If utilised, he shall be asked by the Umpire
to rectify. A Foul shall be declared as per Laws.
115) A stroke shall be taken by means of a Striker only.
The Striker shall be brought by the player and certified by the Chief
Referee/Umpire
before play.
116) While taking a stroke, if the Striker jumps over
the C/B, the turn of the player shall continue if he pockets his own C/m
and/or Queen
in that stroke.
117) A changed new Striker, duly approved by the Chief
Referee/Umpire, shall be allowed in a match, after the particular board
is completed.
However, if in the middle of the board, the Striker is broken, it is permitted
to change the same only after completion
of that particular stroke.
118) a) Once set, the position of the C/B shall not be changed in
the middle of the match.
b) However, the
sole authority to make any change after examination, on appeal by any
player, lies with the Umpire.
119) The C/B, table or stand on which, the C/B is placed, allotted
for a match can be changed only after the completion of a Board. The
sole authority for deciding the condition of the C/B, Table or Stand rests
with the Umpire.
120) Any broken C/m, if appealed for replacement, shall be replaced by
the Umpire in the original position of the broken C/m as far as
possible.
121) a) The time count stops when there is an appeal to the Umpire by
a player, during the play. The play shall not continue unless the
Umpire has ordered Play.
b) The player who
violates, shall lose the entire board with the number of his C/m lying
on the C/B with the points of the Queen, as per
Laws, if it is lying on the C/B.
122) a) The powder shall be applied evenly, by the player having the turn,
over the playing surface before break. The use of powder
shall be neither excessive nor scanty.
b) i)
The powder shall not be applied or removed after the Umpire has announced
Play.
ii)
Any wilful attempt to remove or wipe powder from the playing surface shall
not be permitted.
iii)
The removal of powder from the playing surface by way of blowing, wiping
or any other way shall not be permitted.
For
any infringement, as stated above in 122(b) (i), (ii) & (iii) a Foul
shall be declared against the offending player as per Laws.
c)
However, along the Base Lines and Base Circles of his side, excess powder,
if any, may be removed with the help of the Striker
only, by a player during his turn of play.
d)
The Umpire shall have the right to control the even application of powder
on the playing surface.
e)
The Umpire should be requested for removal of dust, insects, etc., from
the C/B during the course of play.
123) A stroke is considered complete only after the
Striker, C/m and/or Queen disturbed by the Striker comes to rest. The
Striker shall
be removed by the-player from the C/B immediately after the stroke is
completed. The Umpire may assist on request.
124) a) As long as a player pockets his own C/m and/or
Queen, the time count starts as soon as the stroke is complete.
b)
However, in a stroke, when a player fails to pocket his C/m and/or Queen,
the time count for the opponent shall start only after
the Striker has been removed from the C/B.
c)
A player shall not make the stroke before the opponent picks up his Striker
from the C/B.
125) a) When a player pockets the C/m of his opponent
knowingly or unknowingly, the Umpire shall stop the player from playing
further.
b)
If unnoticed by the Umpire or by the opponent, the C/m pocketed shall
be considered to have been properly pocketed. The
turn of the player shall be lost as and when noticed.
126) a) The player shall not hit, tap or disturb the
C/B wilfully or otherwise. If done, a Foul shall be declared against the
offending player
as per Laws.
b)
However, if it is done by the player/s in such a way that rearrangement
of the C/m becomes impossible, he shall lose the entire board
with the number of C/m lying on the C/B with the points for the Queen
as per Laws.
127) a)A stroke shall be considered to have been made, if the Striker
slips, leaving any Base Line or Base Circle, irrespective of whether
it has touched any C/m or not.
b)
However, if the Striker slips and does not leave any Base Line or Base
Circle or moves any C/m, stroke shall not be considered
to have been made.
128) A player may find out the score from the Umpire
only during his turn of play.
129) A player shall not distract the attention of the opponent by any
act.
130) a) While taking a stroke, the Striker must touch
both the Base Lines.
b)
If the Striker is made from the Base Circle, the Striker must cover the
Base Circle fully, but shall not touch the arrow.
131)In doubles, during the course of a Board, the partners are not allowed
to talk or communicate with each other by gestures. Any violation
in this regard shall be penalised with a Foul as per Laws.
132) Players shall not talk to the spectators during
the course of a game without the permission of the Umpire.
133) The play& shall not hold any solid material, except the Striker
in either hand during the course of his turn.
134) The C/m and/or Queen shall not be moved or disturbed after the
Break, except by way of a stroke. If touched, moved or disturbed
the same shall be replaced in the original position by the Umpire, as
far as possible and a Foul shall be declared against
the offending player as per Laws.
135) The run of the Striker shall not be tested on the playing surface
during the course of a Board.
136) a)The player shall not keep his Striker on the frame or in the pocket
of the C/B during the board.
b)
However, the player shall be per mitted to place the Striker and/or C/m
on the playing surface, near his base line only, while
placing the Due and/or penalty C/m.
137)If the players pass over their turn con secutively for 3 times each,
that par ticular Board shall be cancelled and be replayed.
138)There shall be an interval of 10 minutes in between the second and
third game.
139) A player is permitted to concede a game and/or match at any stage.
140)In case of any unforeseen circumstances beyond the control of umpire
who feels that rearrangement of the C/m is not possible, that
particular Board shall be replayed.
141)If a C/m is broken by a stroke during the course of the Board, the
position of the bigger part of the broken C/m is considered for all
purposes and the Umpire decision shall be final.
142)In the event of the C/m lying on the Base lines/Base Circles, preventing
the player from taking a stroke for want of space for placement
of his Striker, that boad shall be replayed.
144) AII protests shall be written in English addressed to the Secretary
of the tournament and shall be submitted through the Chief Referee/Referee
duly signed by the player/Captain or the manager of the team.
145) The oral protest shall be intimated to the Umpire immediately
after the incident takes place along with the prescribed scrutiny fee.
No protest shall be entertained without payment of scrutiny fees.
146) The written protest shall be submit ted within 15 minutes of
completion of that particular Board.
147) The protest shall represent facts only, as had occurred, the
decision of the Umpire/Chief Referee and the point appealed against
by the aggreived party.
148) Protest in uncouth and abusive lan guage shall be summarily
rejected and invite disciplinary action.
149) Once a protest is lodged, it shall not be permitted to be withdrawn.
150) Once a protest is recorded and handed over. The play shall continue
from where it stopped. The result of the match shall not be
announced till the protest is considered.
151) a)If the protest is upheld, the match shall continue from the beginning
of that particular board in which the protest was lodged and
the scrutiny fee refunded.
b) In case the protest
is overruled, the result already obtained shall stand and the scrutiny
fee forfeited.
c)The decision of
the tournament authorities should be conveyed to the parties concerned
within one hour from the time protest
was lodged.
THE
UNDERSIGNED HEREBY CERTIFIES THAT THE TEXT OF THE LAWS OF CARROM IS TRUE
AND CORRECT CONFORMING TO THE ORIGINAL TEXT INCLUDING AMENDMENTS APPROVED
IN ITS MEETING HELD AT MALE (MALDIVES) BY THE 2ND CARROM CONGRESS OF THE
INTERNATIONAL CARROM FEDERATION AND ADOPTED BY All INDIA CARROM FEDERATION.
THE
UNDERSIGNED RESERVES ALL RIGHTS, REPRODUCTION OF THE "LAWS OF CARROM"
IN ANY
MANNER, IN WHOLE OR PART IN ENGLISH OR OTHER LANGUAGES IN INDIA WITHOUT
WRITTEN PERMISSION IS PROHIBITED.
ASHOK SHARMA
HONORARY
GENERAL SECRETARY NEW DELHI ALL INDIA CARROM FEDERATION 9TH SEPTEMBER,
1991 SOUTH PLAZA, INDIRA GANDHI INDOOR STADIUM I.P. ESTATE, NEW DELHI-110
002. INDIA